

The Giant's moonsault (lost footage of professional wrestling move existence unconfirmed 1990s).Tales of Neopia (unreleased MMO game based on Neopets 2008-2010).Viewpoint (partially found Filipino public affairs television show 1984-1994).WWE Wrestlemania 36 (lost footage of alternate finishes to professional wrestling matches 2020).Low Ki & Mercury vs Ric Blade & TCK (partially lost footage of hardcore wrestling tag team match 2000).Monster Jam (Lost European Airings, 2006-2009).Danger Rangers Children's Hospital PSAs (lost trilogy of PSAs based on animated series, 2006).AJ Styles vs Kenny Omega (lost footage of professional wrestling match 2006).GSN.com (partially found web games from Sony cable website late 1990s-2000s).Alberto Del Rio vs CM Punk vs Dolph Ziggler vs Jack Swagger vs John Cena (partially found master tape footage of untelevised Hell in a Cell match 2011).Mark Jindrak in Evolution (partially found unaired vignettes of professional wrestling stable 2003).Tic Tac Dough (lost SkyZone mobile game based on Barry-Enright game show 2009).First Time Vape Shop Visit - Twitter Cut (lost YouTube/Twitter video by Scott Wozniak (aka Scott The Woz) 2016).The 120 Days of Sodom (found novel by Marquis de Sade 1785).Hit Man (partially found Jay Wolpert game show and other media 1982-1989).Dream On The Run (lost Canadian crime film 1973).Paul Warwick (lost footage of fatal British F3000 crash 1991).
Wii obscure 2 series#
Wii obscure 2 movie#
And yes, I know we are trying to immulate a slasher movie here, but based on this experience I’d say there are real big problems with making playable characters that are essentially as expendable and pointless as your axe murder’s cannon fodder. New characters are introduced to replace dead ones, which serves the dual purpose of making me feel like the party doesn’t matter and making not care at all about finishing the story. Meanwhile, the characters that do survive, including the ones from the previous game that I liked, take actions in this game that I found completely unlikable. This game I found all the likeable characters died off early, even while they created sequences that made you think they might live. But you could keep them safe if you were careful. The danger was real, if you lost a player you lost them for the whole game. Obscure 1 was a good game because there was little things in character interaction that allowed me to grow attached to most of the cast. I think the main problem with this game is that there is no chance of liking any of the characters. I don’t post here too often (eg- ever) but I wanted to throw in my two cents. I’ll admit though, Obscure 2 did have writers who thought they were transending the genre somewhat with the teen suicide angle (and the obviously designed monsters based on teenage fears), but with the rest of it, they obviously knew what they were brought in to make. Let’s face it, Obscure 1&2 isn’t original in the slightest (expect for the 2up mode), but it knows its limits unlike a lot of survival horror games out there. Sure, the gameplay is very tired and familiar so it has every right to be criticised. I don’t think you should ever hold it against Obscure for doing that. While games like Resident Evil and Alone in the Dark 5 are trying their best to prove to you that they’re works of narrative art (sadly, I was really disapointed by AITD’s paint by numbers plot), Obscure just puts out these stereotypes and lets you play out an interactive version of The Faculty. I can’t understand why people can’t get their head around the fact Obscure revels in its b-movie roots. You do know all the characters and situations are intentionally cliched, right?
